Finished up my quick weekend project. Rendered in max using 3 point shader, based off of a concept by Artyom Vlaskin. 1200 tris/1024 texture
it's real! good artwork!
I went to school for this stuff, and I still don't know how to make quality stuff like this. wow! could you post some tutorials or anything or tell me your process! great work!
Probably going to make a shield like this for Belegarth/Dagorhir.
I see a n-gon
N-gons are ok for static in game meshes haha, all quads is preferred for base sculpts and highly animated areas.
Oh man this is just sick and epic! Very much a great job , love the textures.
great texture job man!
awesome! can we work together on a game project? contact me at <firstname.lastname@example.org> or leave a reply at <brainchildofdesigns.wordpress.com>
I like the texture! Very nice shield. I wouldn't mind seeing this in a game.
Ok... Can you upload this to SL so I can script it and make it a working shield?
looks great, really nice texture!
that is some nice details you have done.
That's fantastic - would love to have that for Poser.
really nice texture, i love the patterns that connect the skull with the edges it just feels so right.
This is amazing!
Pretty cool shield.
I love it !
Great work indeed. Well done from every aspect I can see. Great job with your geometry as well!
Nice, I really like the texture